AI Insights · Timothy · July 2021
Top 5 Arcade Sports Apps on Android in Australia: Q2 2021 Performance
A look at the performance of the top 5 arcade sports apps on Android in Australia during Q2 2021, covering weekly downloads, revenue, and active users.
In Q2 2021, the top 5 arcade sports apps on the Android platform in Australia showcased varied trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Golf Clash - Golfing Simulator from ELECTRONIC ARTS experienced a steady revenue trend, peaking at around $28K in the final week of May. Weekly downloads fluctuated, starting at 1.2K in early April and dropping to 643 by the end of June. Active users saw a decline from approximately 11.7K to 8.9K throughout the quarter.
Golf Rival - Multiplayer Game by Zynga had a consistent revenue stream, with peaks reaching nearly $16K in late May. Downloads showed some variation, beginning at 925 in early April and reaching a high of 1.5K by the end of June. Active users ranged from 4.6K to 5.1K over the quarter.
Ultimate Golf! from Miniclip.com saw its revenue gradually increase, peaking at around $5.1K in the last week of June. Downloads varied, with a notable spike to nearly 1.9K in mid-June. Active users also saw an upward trend, reaching a high of 9.1K in mid-June before stabilizing around 7.6K by the end of the quarter.
Tennis Clash: Multiplayer Game by Wildlife Studios had a stable revenue, peaking at approximately $5.8K in early April. Downloads were consistent, averaging around 1.2K weekly. Active users showed a slight decline, starting at 8.3K in early April and ending at approximately 7.5K by late June.
SLAM DUNK from TV Animation by Program Twenty Three had fluctuating revenue, peaking at about $5.7K in mid-April. Downloads were relatively low, starting at 30 in early April and reaching 44 by late June. Active users saw a decrease from 259 to 195 throughout the quarter.
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